[ 'count' => 30, // 用户总数 'min_direct' => 5, // 最小直推人数 'max_direct' => 30, // 最大直推人数 'role_weights' => [ // 角色权重分布 1 => 0, // 普通用户 30% 2 => 70, // VIP 35% 3 => 30 // 渠道商 35% ] ], 'chain' => [ 'min_depth' => 5, // 最小层级深度 'max_depth' => 15, // 最大层级深度 'max_children' => 5 // 每个用户最多下级数 ], 'purchase' => [ 'amount' => 1000, // 购买金额 'quantity' => 1 // 购买数量 ] ]; // 生成随机用户数据 $users = $this->generateRandomUsers($test_params['users']); // 构建用户关系链 $users = $this->buildUserChain($users, $test_params['chain']); // 获取购买者(最后一个用户) $buyer_id = max(array_keys($users)); // 模拟购买数据 $product_data = [ 'user_id' => $buyer_id, 'product_id' => 1, 'questionnaire_id' => 1, 'id' => 1, 'amount' => round($test_params['purchase']['amount'], 4), 'quantity' => $test_params['purchase']['quantity'] ]; cp("
");
// 输出用户关系链
// cp("所有用户列表:");
// cp("========================================");
// // 显示所有用户信息
// foreach ($users as $user_id => $user) {
// $role_text = $user['role_id'] == 1 ? '普通用户' : ($user['role_id'] == 2 ? 'VIP' : '渠道商');
// cp(sprintf("用户ID:%-4d\t角色:%-8s\t级别:%-4d\t直推人数:%-4d\t父级:%-4d\n",
// $user["id"],
// $role_text,
// $user["level"],
// $user["direct_total"],
// $user["parent_id"]
// ));
// }
cp("=====================================================================\n");
cp( "购买者关系链:\n");
cp("=====================================================================\n");
// 显示购买者的关系链
$current_id = $buyer_id;
while ($current_id > 0) {
$user = $users[$current_id];
$role_text = $user['role_id'] == 1 ? '普通用户' : ($user['role_id'] == 2 ? 'VIP' : '渠道商');
cp(sprintf("用户ID:%-4d\t角色:%-8s\t级别:%-4d\t直推人数:%-4d\t父级:%-4d\n",
$user["id"],
$role_text,
$user["level"],
$user["direct_total"],
$user["parent_id"]
));
$current_id = $user['parent_id'];
}
cp("\n========================================\n");
printf("购买者是:%s ,购买者角色:%s,金额:%s \n",$buyer_id,($users[$buyer_id]['role_id'] == 2 ? 'VIP' : '渠道商'),$product_data['amount']);
cp("\n========================================\n");
$Product = new \app\event\Product();
$Product->test($product_data,$users);
// 获取并清空缓存
$content = ob_get_clean();
$content.= "";
return $content;
}
// 生成随机用户数据
private function generateRandomUsers($params = [])
{
$defaults = [
'count' => 30, // 用户总数
'min_direct' => 0, // 最小直推人数
'max_direct' => 30, // 最大直推人数
'role_weights' => [ // 角色权重分布
1 => 40, // 普通用户 40%
2 => 30, // VIP 30%
3 => 30 // 渠道商 30%
]
];
$params = array_merge($defaults, $params);
$users = [];
for ($i = 1; $i <= $params['count']; $i++) {
// 根据权重随机选择角色
$role_id = $this->getRandomRoleByWeight($params['role_weights']);
$user_id = rand($i*100,$i*1000);
$users[''.$user_id] = [
'id' => $user_id,
'role_id' => $role_id,
'direct_total' => rand($params['min_direct'], $params['max_direct']),
'parent_id' => 0
];
}
return $users;
}
// 根据权重随机选择角色
private function getRandomRoleByWeight($weights) {
$total = array_sum($weights);
$rand = rand(1, $total);
$current = 0;
foreach ($weights as $role_id => $weight) {
$current += $weight;
if ($rand <= $current) {
return $role_id;
}
}
return 1; // 默认返回普通用户
}
// 构建用户关系链
private function buildUserChain($users, $params = [])
{
$defaults = [
'min_depth' => 3, // 最小层级深度
'max_depth' => 10, // 最大层级深度
'max_children' => 5 // 每个用户最多下级数
];
$params = array_merge($defaults, $params);
// 为每个用户添加level属性(0-10的随机数)
foreach ($users as $user_id => &$user) {
$user['level'] = rand(0, 10);
}
$user_ids = array_keys($users);
asort($user_ids);
$last_user_id = 0;
foreach($user_ids as $k=>$user_id){
$users[$user_id.'']['parent_id'] = $last_user_id;
$last_user_id = $user_id;
}
return $users;
}
}